﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GamedataLibrary.Jutsus;

namespace GamedataLibrary.Characters
{
    /// <summary>
    /// Postava Naruto.
    /// </summary>
    public class Naruto : Character
    {   

        /// <summary>
        /// Vytvori postavu Naruta.
        /// </summary>
        public Naruto()
        {
            this.jutsu1 = new DamageJutsu("Rasengan", 150, 70, 4);
            this.jutsu2 = new DamageJutsu("Shadow Clone Attack", 90, 95, 0);
            this.jutsu3 = new StunJustu("Frog Stomper", 2, 55, 6);
            this.jutsu4 = new DefenseJutsu("Sexy Transformation", 35, 100, 5);
            
            this.jutsu1.Description = "Generates a large amount of chakra, rotates and compresses it into a chakra ball.";
            this.jutsu2.Description = "Summons a Shadow Clone to attack the enemy from 2 sides.";
            this.jutsu3.Description = "Summons a giant frog, that stomps on the enemy, leaving them stunned.";
            this.jutsu4.Description = "Transforms into a sexy girl/boy to confuse enemy, lowering their accuracy.";

            this.imageURL = "pack://application:,,,/GamedataLibrary;component/Resources/CharacterImages/naruto.jpg";
        }

        public override string Name
        {
            get
            {
                return "Uzumaki Naruto";
            }
        }

    }
}
